Gauntlets of Recursion (+3)
Times, trials, and turbulence.
Hello World
I can feel programmers around the globe cringing as I heartlessly invoke the clichè “Hello World” blog title. I am sorry, for what it’s worth. 🙂
This is my first entry into what will be henceforth known as my development journal, extending from the inflexible confines of my previous dev-journal on GameDev.Net. I only just recently purchased an account through DreamHost, and managed to neatly one-click-install this journal. So far I’ve been finding WordPress far more intuitive and dynamic than the text-editor-èsque system of GD.NET. Hopefully I’ll be able to spice up the CSS a little bit to break out beyond the journal template that I’ve chosen. I’ll need to get on creating my website first, however!
So if you aren’t from the GD.NET crowd and are a little curious about what lies beneath this internet-laden mask I wear, give the freshly-written About page a look-see, and read of my exploits. And please, share your own below in a comment. There’s nothing like a breezy “hello!” on one’s first journal entry.
This journal will be aimed at detailing the programming and game development related adventures in my life, as well as the primary development source for information about my current (ambitious!) project, Skirmish Online, an online team-oriented topdown action game. Feel free to ask about that, too. I’m very eager to get a community started for the game, despite how early the game is in terms of development. To whet your appetite, below is a screen-capture of the last iteration of Skirmish, which, although a noble attempt, suffered from design oopsies and insufficient code design.
The in-development Skirmish Online I refer to now will resemble the shown captures visually, and offer even deeper and more rewarding gameplay. I encourage you keep on reading subsequent posts to learn of my intentions for the game.
This being my first entry, I’ll cut it short and thank you again for reading. I hope that you continue to visit to hear about exciting updates to the development of Skirmish, and intentions of joining in on public testing once it commences.
Thanks!
I found your new journal! It did spring up fast.
I’m not sure I agree with your description of me as a “philosopher programmer” – I’m more someone who reads too many books and on-line articles when he should be working 😉
I meant no disrespect TZ, I was merely alluding to how you seem to be pondering and musing over details about programming/design nearly as much as you’re actually coding. If you really dislike the ‘label’, I can of course change it.
I’m more overly flattered by your description really. I’m think I muse over programming/design because deep down I fear I don’t really have a clue what I’m doing. Which I suspect is probably true of everyone.
I like to think that I generally have a pretty good handle on what I’m doing, although there are naturally gaps in between things that I remain fairly clueless about. Those are the areas you one would want to avoid talking about too much, and avoid sounding like an idiot. This is why you don’t see me talking about programming theory that often. 😉
True, although I find attempting to explain something you don’t fully know is a great way to gain a better understanding of something – which is why I occasionally post things on business or marketing. As long as you put a preamble about your naivety in an area I think it’s fine, and the inevitable corrections from more clued-in people are invaluable.
Plus it’s always a bit humbling when there’s so many talented people to compare yourself to, particularly in areas such as game development. It makes it easy to undervalue your skills. There’s been a few times where I’d post something like “I’m feeling a bit uncomfortable with my ability in mathematics”, which is true, but I’m comparing myself to the professors I work with who are amazingly good. But it’s an easy statement to misconstrue; I’ll get lots of recommenations for high school math primer books (which is a bit embarrasing, as I’m technically qualified to teach high school math!).
I’d better stop monopolising the comments on your journal now, so other people have an opportunity to post.
Thanks Trapper Zoid, I will take that opportunity!
This site is much nicer on the eyes than GD.NET. I look forward to hearing more of your ranting and raving in a much nicer shell, and look forward to those ever fun beta tests!.
Cheers,
Jacob. (Manaxter on GD.net)
hello!
Thanks for the comments, folks. I’ll try to keep things as up-to-date as possible, and am greatly looking forward to another round of exciting beta testing with everyone. 🙂
Site’s looking nice! I look forward to reading here, and it loads so much faster!
If you have any questions about CSS, feel free to drop me a line! I’m generally bored and looking for something to do these days.
This new site does look very nice, you should let us know how well you like it after a few weeks of updates, because Mark and I need to look into getting a new host for all our stuff.
I’m looking forward to seeing the new SO get up and running, and hopefully I’ll have the time to get in on some of your beta tests!
Congrats on the new site! Bookmarked for later checking. All the best for the web-devvery! I can never be bothered to do much of that outside of work.
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